#1.3.9 skse mod
If the mod is not working, try restarting Steam and/or your computer.
#1.3.9 skse mods
If your save is already modded, you'll have to save again to order for the to disappear. Skyrim Special Edition 1.1.51 Fixes General performance and optimization improvements Fixed rare issue with NPCs not appearing in proper locations Fixed issue with saves erroneously being marked as Moddded, even though no mods are active Updated some sound files to not use compression Skyrim Spec.So any achievement that you would of gotten most likely won't be obtainable unless you load an earlier save or start again. Achievements are baked into the saves.UASM must be setup before opening the project.This official tool allows you to get your mods. Head over to to find out everything you need to know about getting started. Luckily, there is an excellent community of fellow modders, and an excellent wiki with tutorials for all levels. Skyrim SE tested & working versions w/ 1.0.0.8+ Free to download via Steam for all owners of Skyrim, this is a powerful but complicated app. However in the case that it does, I will have it fixed very quickly.īelow is a list of Fallout 4 & Skyrim SE versions that have been tested and working.įallout 4 tested & working versions: w/ 1.0.0.8+ Probably not! I've designed this to be version independent. Indicating whether or not the plugin successfully patched game. You'll get no achievement warnings, and the will won't appear in the saves menu (already modded saves will need to be re-saved for to disappear), alternatively you can check the log just to be sure.Īfter you've started Skyrim SE (you can alt-tab for this part), go to Data\Plugins\Sumwunn (for SKSE64: Data\SKSE\Plugins), there's a log file called: AchievementsModsEnabler.log Allows mod to work regardless of EXE name. 2 = Ignore SkyrimSE.exe name detection.1 = Ignore Fallout4.exe name detection.